AI Insights · Timothy · July 2022
Top 5 Card Battler Apps on Unified Platform in Belarus - Q2 2022
In Q2 2022, the top 5 card battler apps in Belarus saw varied performance in weekly downloads, revenue, and active users. Here is a closer look at their trends.
During the second quarter of 2022, the top 5 card battler applications in Belarus exhibited diverse trends in weekly downloads, revenue, and active users on the unified platform. Here is a detailed breakdown of their performance.
Hearthstone from Blizzard Entertainment, Inc. saw its weekly revenue peak at approximately $1.7K in mid-April before gradually declining to around $256 by late June. Weekly downloads remained relatively stable, fluctuating between 243 and 342 through the quarter. Meanwhile, weekly active users showed a slight downward trend, starting at 3.5K in late March and ending at 3.3K by the end of June.
Mighty Party: Battle Heroes by Panoramik Games experienced a consistent decrease in weekly revenue, beginning at $629 in late March and dropping to $203 by the end of June. Weekly downloads also declined from 1.1K to 302 over the same period. The app’s weekly active users started at 11.5K in late March, with a gradual decrease to 7.6K by the end of the quarter.
Card Heroes: TCG/RPG Magic War by CHEELY APPS (CHILI APPS), TOO saw a notable increase in weekly revenue, starting at $126 in late March and reaching $242 by the end of June. Weekly downloads showed a significant spike, especially in early June, peaking at 422 before stabilizing around 165 by the end of the month. The number of weekly active users followed a similar trend, starting at 33 in late March and peaking at 342 in early June, before settling at 186 by the end of the quarter.
Legends of Runeterra from Riot Games saw a significant increase in weekly revenue, especially notable in mid-May, peaking at $103. Weekly downloads also showed a steady rise, starting at 64 in late March and reaching 203 by the end of May, before a slight decline to 98 in late June. Weekly active users increased from 740 in late March to a high of 909 by the end of May, before decreasing to 705 by the end of June.
WWE SuperCard - Battle Cards by 2K had a fluctuating weekly revenue, starting at $3 in late March, peaking at $162 in early April, and ending at $54 by late June. Weekly downloads remained low, ranging from 9 to 44 throughout the quarter. Weekly active users were relatively stable, fluctuating between 33 and 52 during the same period.
These trends highlight the dynamic nature of the card battler app market in Belarus. For more detailed insights and data, visit Sensor Tower.